A psychology of learning BASIC

Author:

Mayer Richard E.1

Affiliation:

1. Univ. of California, Santa Barbara

Abstract

This paper addresses the question: What does a person know following learning of BASIC programming? Several underlying conceptual structures are identified: (1) a transaction is an event that occurs in the computer and involves some operation on some object at some location, (2) a prestatement is a set of transactions corresponding to a line of code, (3) chunks are frequently occurring configurations of prestatements corresponding to several lines of code.

Publisher

Association for Computing Machinery (ACM)

Subject

General Computer Science

Reference8 articles.

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2. Gould J.D. and Ascher R.N. Query by non-programmers. Paper presented at Convention of American Psychological Association 1974. Gould J.D. and Ascher R.N. Query by non-programmers. Paper presented at Convention of American Psychological Association 1974.

3. Greeno J.G. Cognitive objectives of instruction: Theory of knowledge for solving problems and answering questions. In Cognition and Instruction D. Klahr Ed. Erlbaum Hillsdale N.J. 1976 p. 158. Greeno J.G. Cognitive objectives of instruction: Theory of knowledge for solving problems and answering questions. In Cognition and Instruction D. Klahr Ed. Erlbaum Hillsdale N.J. 1976 p. 158.

4. Different problem-solving competencies established in learning computer programming with and without meaningful models.

5. Some conditions of meaningful learning for computer programming: Advance organizers and subject control of frame order.

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