Play Design as a Relational Strategy to Intensify Affective Encounters in the Art Museum

Author:

Ryding Karin1,Fritsch Jonas1

Affiliation:

1. IT University of Copenhagen, Copenhagen, Denmark

Funder

Horizon 2020

Publisher

ACM

Reference81 articles.

1. Understanding affect in design: an outline conceptual framework

2. Playing with Feelings

3. A review of mobile location-based games for learning across physical and virtual spaces;Avouris Nikolaos;Journal of Universal Computer Science 18.,2012

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Why Play in Museums? A Review of the Outcomes of Playful Museum Initiatives;Journal of Museum Education;2024-08-04

2. Immersive Technologies;Inclusive Smart Museums;2024

3. Deep Viewpoints;Proceedings of the 34th ACM Conference on Hypertext and Social Media;2023-09-04

4. The Sound of Paintings: Using Citizen Curation to Explore the Cross-Modal Personalization of Museum Experiences;Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization;2023-06-16

5. LYDSPOR: AN URBAN SOUND EXPERIENCE WEAVING TOGETHER PAST AND PRESENT THROUGH VIBRATING BODIES;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3