How Effective Are Social Influence Strategies in Persuasive Apps for Promoting Physical Activity?
Author:
Affiliation:
1. Dalhousie University, Halifax , NS, Canada
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3314183.3323855
Reference18 articles.
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2. Stairstep recognition and counting in a serious Game for increasing users’ physical activity
3. Graham C. Benda P. Howard S. Balmford J. Bishop N. and Borland R. 2006. ?heh - keeps me off the smokes...": probing technology support for personal change. Synthesis (2006). Graham C. Benda P. Howard S. Balmford J. Bishop N. and Borland R. 2006. ?heh - keeps me off the smokes...": probing technology support for personal change. Synthesis (2006).
4. Mamykina L. Strub H.B. Lindtner S. Lin J.J. and Delajoux G. 2006. Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game. (2006) 261--278. 10.1007/11853565_16 Mamykina L. Strub H.B. Lindtner S. Lin J.J. and Delajoux G. 2006. Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game. (2006) 261--278. 10.1007/11853565_16
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