1. 2011. Expanding underrepresented minority participation: America's science and technology talent at the crossroads. National Academies Press Washington District of Columbia. 2011. Expanding underrepresented minority participation: America's science and technology talent at the crossroads. National Academies Press Washington District of Columbia.
2. Ernest Adams. 2003. Break into the Game Industry: How to get a job making video games. McGraw-Hill Inc. Ernest Adams. 2003. Break into the Game Industry: How to get a job making video games. McGraw-Hill Inc.
3. Classrooms: Goals, structures, and student motivation.
4. Albert Bandura. 1994. Self-efficacy. Wiley Online Library. Albert Bandura. 1994. Self-efficacy. Wiley Online Library.
5. Role-Model Influence: Effects of Sex and Sex-Role Attitude in College Students