CueAuth

Author:

Khamis Mohamed1,Trotter Ludwig2,Mäkelä Ville3,Zezschwitz Emanuel von4,Le Jens5,Bulling Andreas6,Alt Florian7

Affiliation:

1. University of Glasgow, Glasgow, United Kingdom, LMU Munich, Munich, Germany

2. Lancaster University, United Kingdom, LMU Munich, Munich, Germany

3. University of Tampere, Tampere, Finland

4. University of Bonn, Bonn, Germany

5. LMU Munich, Munich, Germany

6. University of Stuttgart, Stuttgart, Germany

7. Bundeswehr University Munich, Germany, LMU Munich, Munich, Germany, University of Applied Sciences Munich, Germany

Abstract

Secure authentication on situated displays (e.g., to access sensitive information or to make purchases) is becoming increasingly important. A promising approach to resist shoulder surfing attacks is to employ cues that users respond to while authenticating; this overwhelms observers by requiring them to observe both the cue itself as well as users' response to the cue. Although previous work proposed a variety of modalities, such as gaze and mid-air gestures, to further improve security, an understanding of how they compare with regard to usability and security is still missing as of today. In this paper, we rigorously compare modalities for cue-based authentication on situated displays. In particular, we provide the first comparison between touch, mid-air gestures, and calibration-free gaze using a state-of-the-art authentication concept. In two in-depth user studies (N=20, N=17) we found that the choice of touch or gaze presents a clear tradeoff between usability and security. For example, while gaze input is more secure, it is also more demanding and requires longer authentication times. Mid-air gestures are slightly slower and more secure than touch but users hesitate to use them in public. We conclude with three significant design implications for authentication using touch, mid-air gestures, and gaze and discuss how the choice of modality creates opportunities and challenges for improved authentication in public.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

Cited by 38 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Cue-based two factor authentication;Computers & Security;2024-11

2. Gazenum: unlock your phone with gaze tracking viewing numbers for authentication;CCF Transactions on Pervasive Computing and Interaction;2024-08-30

3. Privacy threats of behaviour identity detection in VR;Frontiers in Virtual Reality;2024-01-29

4. Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction;Proceedings of the 2023 ACM Designing Interactive Systems Conference;2023-07-10

5. GazeCast: Using Mobile Devices to Allow Gaze-based Interaction on Public Displays;2023 Symposium on Eye Tracking Research and Applications;2023-05-30

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3