Integrating Players’ Perspectives in AI-Based Games: Case Studies of Player-AI Interaction Design

Author:

Villareale Jennifer1ORCID,Maram Sai Siddartha2ORCID,Seif El-Nasr Magy3ORCID,Zhu Jichen4ORCID

Affiliation:

1. Drexel University, United States

2. University of California, Santa Cruz, United States

3. University of California, Santa Cruz, USA

4. IT University of Copenhagen, Denmark

Funder

National Science Foundation

Danish Novo Nordisk Foundation

Publisher

ACM

Reference52 articles.

1. Henri Bomström , Markus Kelanti , Jouni Lappalainen , Elina Annanperä , and Kari Liukkunen . 2020 . Synchronizing Game and AI Design in PCG-Based Game Prototypes. In International Conference on the Foundations of Digital Games. 1–8. Henri Bomström, Markus Kelanti, Jouni Lappalainen, Elina Annanperä, and Kari Liukkunen. 2020. Synchronizing Game and AI Design in PCG-Based Game Prototypes. In International Conference on the Foundations of Digital Games. 1–8.

2. Comparison Direction and Comparison Dimension among Disabled Individuals: Toward a Refined Conceptualization of Social Comparison Under Stress

3. Oui, Chef!!: Supervised Learning for Novel Gameplay with Believable AI

4. Michael Cook Mirjam Eladhari Andy Nealen Mike Treanor Eddy Boxerman Alex Jaffe Paul Sottosanti and Steve Swink. 2016. Pcg-based game design patterns. arXiv preprint arXiv:1610.03138(2016). Michael Cook Mirjam Eladhari Andy Nealen Mike Treanor Eddy Boxerman Alex Jaffe Paul Sottosanti and Steve Swink. 2016. Pcg-based game design patterns. arXiv preprint arXiv:1610.03138(2016).

5. Catherine Courage and Kathy Baxter . 2005. Understanding your users: A practical guide to user requirements methods, tools, and techniques . Gulf Professional Publishing . Catherine Courage and Kathy Baxter. 2005. Understanding your users: A practical guide to user requirements methods, tools, and techniques. Gulf Professional Publishing.

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1. "Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

2. Parallel OPM: A Visualization System for Analyzing Peers Board States for Gameplay Reflection;2023 IEEE Conference on Games (CoG);2023-08-21

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