V-Light: Leveraging Edge Computing For The Design of Mobile Augmented Reality Games

Author:

Hammad Noor1ORCID,Eiszler Thomas2ORCID,Gazda Robert3ORCID,Cartmell John3ORCID,Harpstead Erik1ORCID,Hammer Jessica4ORCID

Affiliation:

1. Human-Computer Interaction Institute, Carnegie Mellon University, United States

2. Computer Science Department, Carnegie Mellon University, USA

3. Interdigital, USA

4. Human-Computer Interaction Institute, Carnegie Mellon University, United States and Entertainment Technology Center, Carnegie Mellon University, USA

Publisher

ACM

Reference55 articles.

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2. [n. d.]. Edgegap’s Documentation. https://docs.edgegap.com/. Accessed: 2021-4-7. [n. d.]. Edgegap’s Documentation. https://docs.edgegap.com/. Accessed: 2021-4-7.

3. [n. d.]. Lightboard:An AR Multiplayer game to demonstrate the Cloud Anchors API. https://opensource.google/projects/arcore-lightboard. Accessed: 2021-4-6. [n. d.]. Lightboard:An AR Multiplayer game to demonstrate the Cloud Anchors API. https://opensource.google/projects/arcore-lightboard. Accessed: 2021-4-6.

4. [n. d.]. Niantic Planet-Scale AR Alliance Accelerates Social AR Future in Codename: Urban Legends - Niantic. https://nianticlabs.com/blog/niantic-planet-scale-ar-5g-urban-legends/. Accessed: 2021-9-6. [n. d.]. Niantic Planet-Scale AR Alliance Accelerates Social AR Future in Codename: Urban Legends - Niantic. https://nianticlabs.com/blog/niantic-planet-scale-ar-5g-urban-legends/. Accessed: 2021-9-6.

5. [n. d.]. Pokemon Go: Battling at Gyms. https://niantic.helpshift.com/a/pokemon-go/?s=gyms-battle&f=battling-at-gyms&l=en&p=web. Accessed: 2021-4-6. [n. d.]. Pokemon Go: Battling at Gyms. https://niantic.helpshift.com/a/pokemon-go/?s=gyms-battle&f=battling-at-gyms&l=en&p=web. Accessed: 2021-4-6.

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