Affiliation:
1. Università di Bologna
2. Università di Bologna and University of California, Los Angeles
3. University of California, Los Angeles
Abstract
Multiplayer online games have now become popular with millions across the globe, capturing the attention of both researchers and practitioners. Unfortunately, online games still have to deal with the limitations imposed by some unresolved issues. Interactivity, consistency, fairness, and scalability are the major requirements that need to be addressed efficiently in order to provide an appealing product to a huge number of potential customers worldwide. To answer this demand, we describe a holistic approach that can exploit the semantics of the game to satisfy the aforementioned requirements. We provide extensive and comparative results that demonstrate how our scheme copes efficiently with an elevated level of game traffic.
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Science Applications
Cited by
2 articles.
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1. Metrics for Assessing Gamers’ Satisfaction: Exploring the Graphics Factor;2021 36th IEEE/ACM International Conference on Automated Software Engineering Workshops (ASEW);2021-11
2. Online Games;Computers in Entertainment;2014-03