Affiliation:
1. Shanghai Jiao Tong University, Shanghai, China
Abstract
Social interaction is a common phenomenon in human societies. Different from discovering groups based on the similarity of individuals’ actions, social interaction focuses more on the mutual influence between people. Although people can easily judge whether or not there are social interactions in a real-world scene, it is difficult for an intelligent system to discover social interactions. Initiating and concluding social interactions are greatly influenced by an individual’s social cognition and the surrounding environment, which are closely related to psychology. Thus, converting the psychological factors that impact social interactions into quantifiable visual representations and creating a model for interaction relationships poses a significant challenge. To this end, we propose a Psychology-Guided Environment Aware Network (PEAN) that models social interaction among people in videos using supervised learning. Specifically, we divide the surrounding environment into scene-aware visual-based and human-aware visual-based descriptions. For the scene-aware visual clue, we utilize 3D features as global visual representations. For the human-aware visual clue, we consider instance-based location and behaviour-related visual representations to map human-centred interaction elements in social psychology: distance, openness, and orientation. In addition, we design an environment aware mechanism to integrate features from visual clues, with a Transformer to explore the relation between individuals and construct pairwise interaction strength features. The interaction intensity matrix reflecting the mutual nature of the interaction is obtained by processing the interaction strength features with the interaction discovery module. An interaction constrained loss function composed of interaction critical loss function and smooth
F
β
loss function is proposed to optimize the whole framework to improve the distinction of the interaction matrix and alleviate class imbalance caused by pairwise interaction sparsity. Given the diversity of real-world interactions, we collect a new dataset named Social Basketball Activity Dataset (Soical-BAD), covering complex social interactions. Our method achieves the best performance among social-CAD, social-BAD, and their combined dataset named Video Social Interaction Dataset (VSID).
Funder
National Natural Science Foundation of China
Science and Technology Commission of Shanghai Municipality
Publisher
Association for Computing Machinery (ACM)
Reference75 articles.
1. SALSA: A Novel Dataset for Multimodal Group Behavior Analysis
2. Jie Zhou Ganqu Cui Shengding Hu Zhengyan Zhang Cheng Yang Zhiyuan Liu Lifeng Wang Changcheng Li and Maosong Sun. 2020. Graph neural networks: A review of methods and applications. AI open 1 (2020) 57–81.
3. OPTIMIZATION AND THE MATCHING LAW AS ACCOUNTS OF INSTRUMENTAL BEHAVIOR
4. Multiscale behavior analysis and molar behaviorism: An overview
5. Gabriel Bénédict Vincent Koops Daan Odijk and Maarten de Rijke. 2021. sigmoidF1: A smooth F1 score surrogate loss for multilabel classification. Transactions on Machine Learning Research 2022 (2022). https://openreview.net/forum?id=gvSHaaD2wQ