Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention

Author:

Li Zhipeng1,Jiang Yu1,Zhu Yihao1,Chen Ruijia1,Wang Ruolin1,Wang Yuntao1,Yan Yukang1,Shi Yuanchun1

Affiliation:

1. Tsinghua University, Beijing, China

Abstract

An avatar mirroring the user's movement is commonly adopted in Virtual Reality(VR). Maintaining the user-avatar movement consistency provides the user a sense of body ownership and thus an immersive experience. However, breaking this consistency can enable new interaction functionalities, such as pseudo haptic feedback [45] or input augmentation [37, 59], at the expense of immersion. We propose to quantify the probability of users noticing the movement inconsistency while the inconsistency amplitude is being enlarged, which aims to guide the intervention of the users' sense of body ownership in VR. We applied angular offsets to the avatar's shoulder and elbow joints and recorded whether the user identified the inconsistency through a series of three user studies and built a statistical model based on the results. Results show that the noticeability of movement inconsistency increases roughly quadratically with the enlargement of offsets and the offsets at two joints negatively affect the probability distributions of each other. Leveraging the model, we implemented a technique that amplifies the user's arm movements with unnoticeable offsets and then evaluated implementations with different parameters(offset strength, offset distribution). Results show that the technique with medium-level and balanced-distributed offsets achieves the best overall performance. Finally, we demonstrated our model's extendability in interventions in the sense of body ownership with three VR applications including stroke rehabilitation, action game and widget arrangement.

Funder

China Postdoctoral Science Foundation

Key Research Projects of the Foundation Strengthening Program

Natural Science Foundation of China

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

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