SealMates: Improving Communication in Video Conferencing using a Collective Behavior-Driven Avatar

Author:

Armstrong Mark1ORCID,Yang Chi-Lan2ORCID,Skiers Kinga1ORCID,Lim Mengzhen3ORCID,Gunasekaran Tamil Selvan4ORCID,Wang Ziyue5ORCID,Narumi Takuji6ORCID,Minamizawa Kouta7ORCID,Pai Yun Suen7ORCID

Affiliation:

1. Graduate School of Media Design, Keio University, Yokohama, Kanagawa, Japan

2. Graduate School of Interdisciplinary Information Studies, The University of Tokyo, Tokyo, Japan

3. Graduate School of Arts and Letters, Meiji University, Tokyo, Japan

4. Empathic Computing Lab, The University of Auckland, Auckland, New Zealand

5. Keio University Graduate School of Media Design, Tokyo, Japan

6. the University of Tokyo, Tokyo, Japan

7. Keio University Graduate School of Media Design, Yokohama, Japan

Abstract

The limited nonverbal cues and spatially distributed nature of remote communication make it challenging for unacquainted members to be expressive during social interactions over video conferencing. Though it enables seeing others' facial expressions, the visual feedback can instead lead to unexpected self-focus, resulting in users missing cues for others to engage in the conversation equally. To support expressive communication and equal participation among unacquainted counterparts, we propose SealMates, a behavior-driven avatar in which the avatar infers the engagement level of the group based on collective gaze and speech patterns and then moves across interlocutors' windows in the video conferencing. By conducting a controlled experiment with 15 groups of triads, we found the avatar's movement encouraged people to experience more self-disclosure and made them perceive everyone was equally engaged in the conversation than when there was no behavior-driven avatar. We discuss how a behavior-driven avatar influences distributed members' perceptions and the implications of avatar-mediated communication for future platforms.

Funder

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Publisher

Association for Computing Machinery (ACM)

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