Blockchain Technologies and Games: A Proper Match?

Author:

Pfeiffer Alexander1,Kriglstein Simone2,Wernbacher Thomas3

Affiliation:

1. Massachusetts Institute of Technology, USA

2. AIT Austrian Institute of Technology GmbH & University of Vienna Faculty of Computer Science, Austria

3. Danube-University Krems, Austria

Publisher

ACM

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Comprehensive Assessment and Review of Blockchain Integration in Online Gaming;2024 MIT Art, Design and Technology School of Computing International Conference (MITADTSoCiCon);2024-04-25

2. Blockchain-Powered Gaming: Bridging Entertainment with Serious Game Objectives;Computers;2024-01-03

3. Fancies explained;Eludamos: Journal for Computer Game Culture;2023-12-14

4. BranchClash: A Fully On-Chain Tower Defense Blockchain Game with New Collaboration Mechanism;Proceedings of the 31st ACM International Conference on Multimedia;2023-10-26

5. A value-based approach to the adoption of cryptocurrencies;Journal of Innovation & Knowledge;2023-04

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