In-Place Sketching for Augmented Reality Games
Author:
Affiliation:
1. Ben-Gurion University, Beer-Sheva, Israel
2. University of Canterbury/Graz University of Technology, Christchurch, New Zealand
3. University of Canterbury, Christchurch, New Zealand
Abstract
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Science Applications
Link
https://dl.acm.org/doi/pdf/10.1145/2702109.2633419
Reference47 articles.
1. AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
2. Tangible interaction + graphical interpretation
3. Video puppetry
4. In-place 3D sketching for authoring and augmenting mechanical systems
Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Sketch-Based Interaction for Planning-Based Interactive Storytelling;2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2020-11
2. Bare-Handed 3D Drawing in Augmented Reality;Proceedings of the 2018 Designing Interactive Systems Conference;2018-06-08
3. GazeAR: Mobile Gaze-Based Interaction in the Context of Augmented Reality Games;Lecture Notes in Computer Science;2016
4. Dual Camera Magic Lens for Handheld AR Sketching;Human-Computer Interaction – INTERACT 2015;2015
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