The SonicFinder: An Interface that Uses Auditory Icons (Abstract Only)

Author:

Gayer William W.

Abstract

The appropriate use of non-speech sounds has the potential to add a great deal to the functionality of computer interfaces. Sound is a largely unexploited medium of output, even though it plays an integral role in our everyday encounters with the world, one that is complementary to vision. I argue that sound should be used in computers as it is in the world, where it conveys information about the nature of sound-producing events. Such a strategy leads to auditory icons, which are everyday sounds meant to convey information about computer events by analogy with everyday events. Auditory icons are an intuitively accessible way to use sound to provide multidimensional, organized information to users. These ideas are instantiated in the SonicFinder, which is an auditory interface I developed at Apple Computer. In this interface, information is conveyed using auditory icons as well as standard graphical feedback. I discuss how events are mapped to auditory icons in the SonicFinder and illustrate how sound is used by describing a typical interaction with this interface.Two major gains are associated with using sound in this interface: an increase in direct engagement with the model world of the computer and an added flexibility for users in getting information about that world. These advantages seem to be due to the iconic nature of the mappings used between sound and the information it is to convey. I discuss sound effects and source metaphors as methods of extending auditory icons beyond the limitations implied by literal mappings and speculate on future directions for such interfaces.

Publisher

Association for Computing Machinery (ACM)

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Involving Hearing, Haptics and Kinesthetics into Non-visual Interaction Concepts for an Augmented Remote Tower Environment;Communications in Computer and Information Science;2020

2. Using Conceptual Metaphors to Represent Temporal Context in Time Series Data Sonification;Interacting with Computers;2019-11-01

3. Beyond audition;Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers;2017-09-11

4. Auditory display design—An investigation of a design pattern approach;International Journal of Human-Computer Studies;2009-11

5. Siren songs and swan songs debugging with music;Communications of the ACM;2003-07

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