Game Development for Computer Science Education

Author:

McGill Monica1,Johnson Chris2,Atlas James3,Bouchard Durell4,Merkle Laurence D.5,Messom Chris6,Pollock Ian7,Scott Michael James8

Affiliation:

1. Bradley University, Peoria, IL, USA

2. University of Wisconsin, Eau Claire, Eau Claire, WI, USA

3. University of Delaware, Newark, DE, USA

4. Roanoke College, Salem, VA, USA

5. Air Force Institute of Technology, Wright-Patterson AFB, OH, USA

6. Monash University, Melbourne, Australia

7. California State University, East Bay, Hayward, CA, USA

8. Falmouth University, Falmouth, Cornwall, United Kingdom

Publisher

ACM

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A BPM-based approach for ensuring an agile and adaptive learning process;Smart Learning Environments;2023-08-18

2. Networked Improvement Communities as Tools for Teacher Empowerment;2021 Conference on Research in Equitable and Sustained Participation in Engineering, Computing, and Technology (RESPECT);2021-05-23

3. Deep-Learning-Based Agile Teaching Framework of Software Development Courses in Computer Science Education;Procedia Computer Science;2019

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