1. Ahsan Abdullah , Jan Kolkmeier , Vivian Lo , and Michael Neff . 2021 . Videoconference and Embodied VR: Communication Patterns Across Task and Medium . Proceedings of the ACM on Human-Computer Interaction 5, CSCW2 (Oct. 2021), 453:1–453:29. https://doi.org/10.1145/3479597 10.1145/3479597 Ahsan Abdullah, Jan Kolkmeier, Vivian Lo, and Michael Neff. 2021. Videoconference and Embodied VR: Communication Patterns Across Task and Medium. Proceedings of the ACM on Human-Computer Interaction 5, CSCW2 (Oct. 2021), 453:1–453:29. https://doi.org/10.1145/3479597
2. Jeremy N. Bailenson . 2021. Nonverbal overload: A theoretical argument for the causes of Zoom fatigue.Technology, Mind, and Behavior 2, 1 (Feb . 2021 ). https://doi.org/10.1037/tmb0000030 10.1037/tmb0000030 Jeremy N. Bailenson. 2021. Nonverbal overload: A theoretical argument for the causes of Zoom fatigue.Technology, Mind, and Behavior 2, 1 (Feb. 2021). https://doi.org/10.1037/tmb0000030
3. The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction
4. Trust in videoconferencing
5. User embodiment in collaborative virtual environments