Delay-Sensitive Video Computing in the Cloud

Author:

Abdallah Maha1,Griwodz Carsten2,Chen Kuan-Ta3,Simon Gwendal4,Wang Pin-Chun5,Hsu Cheng-Hsin5ORCID

Affiliation:

1. Sorbonne Université, CNRS, Laboratoire d’Informatique de Paris 6, Paris, France

2. University of Oslo and Simula Research Laboratory, Lysaker, Norway

3. Academia Sinica, Taipei, Taiwan

4. IMT Atlantique, France

5. National Tsing Hua University, Hsin-Chu, Taiwan

Abstract

While cloud servers provide a tremendous amount of resources for networked video applications, most successful stories of cloud-assisted video applications are presentational video services, such as YouTube and NetFlix. This article surveys the recent advances on delay-sensitive video computations in the cloud, which are crucial to cloud-assisted conversational video services, such as cloud gaming, Virtual Reality (VR), Augmented Reality (AR), and telepresence. Supporting conversational video services with cloud resources is challenging because most cloud servers are far away from the end users while these services incur the following stringent requirements: high bandwidth, short delay, and high heterogeneity. In this article, we cover the literature with a top-down approach: from applications and experience, to architecture and management, and to optimization in and outside of the cloud. We also point out major open challenges, hoping to stimulate more research activities in this emerging and exciting direction.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture

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