Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object Reconstruction

Author:

Bottone Michael1,Johnsen Kyle1

Affiliation:

1. University of Georgia, Athens, GA, USA

Publisher

ACM

Reference26 articles.

1. CMG. http://www.cmgl.ca. Accessed: 2016-07-01. CMG. http://www.cmgl.ca. Accessed: 2016-07-01.

2. Hover vr interface kit. https://github.com/aestheticinteractive/Hover-VR-InterfaceKit. Accessed: 2016-07-01. Hover vr interface kit. https://github.com/aestheticinteractive/Hover-VR-InterfaceKit. Accessed: 2016-07-01.

3. Middlevr for Unity. http://www.middlevr.com/middlevr-forunity. Accessed: 2016-07-01. Middlevr for Unity. http://www.middlevr.com/middlevr-forunity. Accessed: 2016-07-01.

4. Schlumberger petrel. http://www.software.slb.com/products/petrel. Accessed: 2016-07-01. Schlumberger petrel. http://www.software.slb.com/products/petrel. Accessed: 2016-07-01.

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3. Sensor Fusion Used in Applications for Hand Rehabilitation: A Systematic Review;IEEE Sensors Journal;2019-05-15

4. Increasing Presence in a Mixed Reality Application by Integrating a Real Time Tracked Full Body Representation;Advances in Computer Entertainment Technology;2018

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