DyTRec: A Dynamic Testing Recommendation tool for Unity-based Virtual Reality Software

Author:

Qin Xue1ORCID,Hassan Foyzul2ORCID

Affiliation:

1. Department of Computer Science, Villanova University, USA

2. Department of Computer and Information Science, University of Michigan-Dearborn, USA

Publisher

ACM

Reference19 articles.

1. 2021. Fortune Business Insights Market Research Report. https://www.fortunebusinessinsights.com/industry-reports/virtual-reality-market-101378. [Online ; accessed 24- July - 2022 ]. 2021. Fortune Business Insights Market Research Report. https://www.fortunebusinessinsights.com/industry-reports/virtual-reality-market-101378. [Online; accessed 24-July-2022].

2. 2021. Unity. https://docs.unity3d.com/. [Online ; accessed 24- July - 2022 ]. 2021. Unity. https://docs.unity3d.com/. [Online; accessed 24-July-2022].

3. 2022. Virtual Reality Marketing. https://www.virtualrealitymarketing.com/. [Online ; accessed 24- July - 2022 ]. 2022. Virtual Reality Marketing. https://www.virtualrealitymarketing.com/. [Online; accessed 24-July-2022].

4. Narges Ashtari , Andrea Bunt , Joanna McGrenere , Michael Nebeling , and Parmit  K. Chilana . 2020. Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities . Association for Computing Machinery , New York, NY, USA , 1–13. https://doi.org/10.1145/3313831.3376722 10.1145/3313831.3376722 Narges Ashtari, Andrea Bunt, Joanna McGrenere, Michael Nebeling, and Parmit K. Chilana. 2020. Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities. Association for Computing Machinery, New York, NY, USA, 1–13. https://doi.org/10.1145/3313831.3376722

5. Detecting Video Game-Specific Bad Smells in Unity Projects

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