Affiliation:
1. Cornell University, Ithaca, NY
Abstract
In this paper, we outline several ways in which the database community can contribute to the development of technology for computer games. We outline the architecture of different types of computer games, and show how database technology plays a role in their design. From this, we identify several new research directions to improve the utilization of this technology in computer games.
Publisher
Association for Computing Machinery (ACM)
Subject
Information Systems,Software
Reference34 articles.
1. Entertainment Software Association. 2006 sales demographic and usage data: Essential facts about the computer and video game industry. http://www.theesa.com/. Entertainment Software Association. 2006 sales demographic and usage data: Essential facts about the computer and video game industry. http://www.theesa.com/.
Cited by
20 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. The Metaverse Data Deluge: What Can We Do About It?;2023 IEEE 39th International Conference on Data Engineering (ICDE);2023-04
2. Online Games Data Storing Methods, Vulnerabilities, and Solutions;2023 International Conference on IT Innovation and Knowledge Discovery (ITIKD);2023-03-08
3. Reactors;Proceedings of the 2018 International Conference on Management of Data;2018-05-27
4. An Energy-Efficient Balancing Scheme in Wireless Sensor Networks;Wireless Personal Communications;2015-12-24
5. Towards building wind tunnels for data center design;Proceedings of the VLDB Endowment;2014-05