Motion fields for interactive character locomotion
Author:
Affiliation:
1. University of Washington and Bungie
2. University of Washington
3. University of Washington and Adobe Systems
Abstract
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design
Link
https://dl.acm.org/doi/pdf/10.1145/1882261.1866160
Reference34 articles.
1. Interactive motion generation from examples
2. Pushing people around
3. PatchMatch
4. Performance animation from low-dimensional control signals
5. Synthesis of constrained walking skills
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