Affiliation:
1. Universidad de Zaragoza
2. University College London
3. Universidade do Porto
4. Leolux
5. Face In Motion
6. Universidade de Trás os Montes e Alto Douro
7. Procter & Gamble
8. Instituto de Telecomunicações
Abstract
Facial appearance depends on both the physical and physiological state of the skin. As people move, talk, undergo stress, and change expression, skin appearance is in constant flux. One of the key indicators of these changes is thecolorof skin. Skin color is determined by scattering and absorption of light within the skin layers, caused mostly by concentrations of two chromophores, melanin and hemoglobin. In this paper we present a real-time dynamic appearance model of skin built fromin vivomeasurements of melanin and hemoglobin concentrations. We demonstrate an efficient implementation of our method, and show that it adds negligible overhead to existing animation and rendering pipelines. Additionally, we develop a realistic, intuitive, and automatic control for skin color, which we term askin appearance rig.This rig can easily be coupled with a traditional geometric facial animation rig. We demonstrate our method by augmenting digital facial performance with realistic appearance changes.
Funder
Gobierno de Aragón
Ministerio de Economía y Competitividad
Seventh Framework Programme
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design
Cited by
23 articles.
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