Example-Based Microstructure Rendering with Constant Storage

Author:

Wang Beibei1ORCID,Hašan Miloš2ORCID,Holzschuch Nicolas3,Yan Ling-Qi4

Affiliation:

1. School of Computer Science and Engineering, Nanjing University of Science and Technology, Nanjing, China

2. Adobe Research, San Jose, NM

3. University Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK, France

4. University of California, Santa Barbara, CA

Abstract

Rendering glinty details from specular microstructure enhances the level of realism, but previous methods require heavy storage for the high-resolution height field or normal map and associated acceleration structures. In this article, we aim at dynamically generating theoretically infinite microstructure, preventing obvious tiling artifacts, while achieving constant storage cost. Unlike traditional texture synthesis, our method supports arbitrary point and range queries, and is essentially generating the microstructure implicitly. Our method fits the widely used microfacet rendering framework with multiple importance sampling (MIS), replacing the commonly used microfacet normal distribution functions (NDFs) like ground glass distribution (GGX) by a detailed local solution, with a small amount of runtime performance overhead.

Funder

National Key R&D Program of China

National Natural Science Foundation of China

Natural Science Foundation of Jiangsu Province

Fundamental Research Funds for the Central Universities

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Cited by 10 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. RMIP: Displacement ray tracing via inversion and oblong bounding;SIGGRAPH Asia 2023 Conference Papers;2023-12-10

2. Real‐Time Rendering of Glinty Appearances using Distributed Binomial Laws on Anisotropic Grids;Computer Graphics Forum;2023-08-02

3. Scratch-based Reflection Art via Differentiable Rendering;ACM Transactions on Graphics;2023-07-26

4. Efficient Specular Glints Rendering With Differentiable Regularization;IEEE Transactions on Visualization and Computer Graphics;2023-06-01

5. Imaging through curved glass: windshield optical impact on automotive cameras;ODS 2022: Industrial Optical Devices and Systems;2022-09-30

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