A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games
Author:
Affiliation:
1. Univeristy College London, London, United Kingdom
2. The Open University, Milton Keynes, United Kingdom
3. University College Cork, Cork, Ireland
Funder
EPSRC
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3116595.3116628
Reference44 articles.
1. An investigation of the effects of game difficulty on player enjoyment
2. Gameplay analysis through state projection
3. Impasse-driven learning in the context of video games
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