Viewport Prediction for Live 360-Degree Mobile Video Streaming Using User-Content Hybrid Motion Tracking

Author:

Feng Xianglong1,Swaminathan Viswanathan2,Wei Sheng1

Affiliation:

1. Rutgers University, Piscataway, NJ, USA, University of Nebraska-Lincoln, Lincoln, NE, USA

2. Adobe Research, San Jose, CA, USA

Abstract

360-degree video streaming has been gaining popularities recently with the rapid growth of adopting mobile head mounted display (HMD) devices in the consumer video market, especially for live broadcasts. The 360-degree video streaming introduces brand new bandwidth and latency challenges in live streaming due to the significantly increased video data. However, most of the existing bandwidth saving approaches based on viewport prediction have only focused on the video-on-demand (VOD) use cases leveraging historical user behavior data, which is not available in live broadcasts. We develop a new viewport prediction scheme for live 360-degree video streaming using video content-based motion tracking and dynamic user interest modeling. To obtain real-time performance, we implement the Gaussian mixture model (GMM) and optical flow algorithms for motion detection and feature tracking. Then, the user's future viewport of interest is generated by leveraging a dynamic user interest model that weighs all the features and motion information abstracted from the live video frames. Furthermore, we develop two enhancement techniques that take into consideration of user feedback for fast error recovery and view updates. Consequently, our predicted viewports are irregular and dynamically adjusted to cover the maximum portions of the actual user viewports and thus ensure a high prediction accuracy. We evaluate our viewport prediction approach using a public user head movement dataset, which contains the data of 48 users watching 6 360-degree videos. The experimental results show that the proposed approach supports sophisticated user head movement patterns and outperforms the existing velocity-based approach in terms of prediction accuracy. In addition, the motion tracking scheme introduces minimum latency overhead to ensure the quality of live streaming experience.

Funder

National Science Foundation

Adobe Systems

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

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