Generation of realistic facial animation of a CG avatar speaking a moraic language

Author:

Kato Ryoto1ORCID,Kikuchi Yusuke2ORCID,Yem Vibol2ORCID,Ikei Yasushi3ORCID

Affiliation:

1. Technical University of Munich, Germany

2. Tokyo Metropolitan University, Japan

3. The University of Tokyo, Japan

Publisher

ACM

Reference28 articles.

1. Visage Technologies AB. 2012. MPEG-4 Face and Body Animation (MPEG-4 FBA). https://www.visagetechnologies.com/uploads/2012/08/MPEG-4FBAOverview.pdf. (Accessed on 12/01/2022). Visage Technologies AB. 2012. MPEG-4 Face and Body Animation (MPEG-4 FBA). https://www.visagetechnologies.com/uploads/2012/08/MPEG-4FBAOverview.pdf. (Accessed on 12/01/2022).

2. Apple. 2020. ARFaceAnchor.BlendShapeLocation | Apple Developer Documentation. https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation. (Accessed on 12/01/2022). Apple. 2020. ARFaceAnchor.BlendShapeLocation | Apple Developer Documentation. https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation. (Accessed on 12/01/2022).

3. Learning to speak. Sensori-motor control of speech movements

4. Eric Bateson Gerard Bailly Eric Vatikiotis-Bateson and Pascal Perrier (Eds.). 2012. Audiovisual Speech Processing. Cambridge University Press Cambridge England. Eric Bateson Gerard Bailly Eric Vatikiotis-Bateson and Pascal Perrier (Eds.). 2012. Audiovisual Speech Processing. Cambridge University Press Cambridge England.

5. Preston Blair . 2012 . Animation: Learn How to Draw Animated Cartoons. Literary Licensing, USA. Preston Blair. 2012. Animation: Learn How to Draw Animated Cartoons. Literary Licensing, USA.

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