3D Scene Geometry Estimation from 360° Imagery: A Survey

Author:

da Silveira Thiago L. T.1,Pinto Paulo G. L.1,Murrugarra-Llerena Jeffri1,Jung Cláudio R.1

Affiliation:

1. Institute of Informatics, Federal University of Rio Grande do Sul (UFRGS), Porto Alegre, Brazil

Abstract

This article provides a comprehensive survey on pioneer and state-of-the-art 3D scene geometry estimation methodologies based on single, two, or multiple images captured under omnidirectional optics. We first revisit the basic concepts of the spherical camera model and review the most common acquisition technologies and representation formats suitable for omnidirectional (also called 360°, spherical or panoramic) images and videos. We then survey monocular layout and depth inference approaches, highlighting the recent advances in learning-based solutions suited for spherical data. The classical stereo matching is then revised on the spherical domain, where methodologies for detecting and describing sparse and dense features become crucial. The stereo matching concepts are then extrapolated for multiple view camera setups, categorizing them among light fields, multi-view stereo, and structure from motion (or visual simultaneous localization and mapping). We also compile and discuss commonly adopted datasets and figures of merit indicated for each purpose and list recent results for completeness. We conclude this article by pointing out current and future trends.

Funder

Fundação de Amparo à Pesquisa do Estado do Rio Grande do Sul

Conselho Nacional de Desenvolvimento Científico and Tecnológico

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES), Brazil

Publisher

Association for Computing Machinery (ACM)

Subject

General Computer Science,Theoretical Computer Science

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