Exploring Virtual Object Translation in Head-Mounted Augmented Reality for Upper Limb Motor Rehabilitation with Motor Performance and Eye Movement Characteristics

Author:

Sun Wenxin1,Huang Mengjie2,Wu Chenxin3,Yang Rui3

Affiliation:

1. Design School, Xi'an Jiaotong-Liverpool University, China and Department of Civil Engineering and Industrial Design, University of Liverpool, United Kingdom

2. Design School, Xi'an Jiaotong-Liverpool University, China

3. School of Advanced Technology, Xi'an Jiaotong-Liverpool University, China

Funder

Natural Science Foundation of the Jiangsu Higher Education Institutions of China

Key Program Special Fund in XJTLU

Research Development Fund of XJTLU

Publisher

ACM

Reference7 articles.

1. Augmented reality based upper limb rehabilitation system

2. Wang , L. , Huang , M. , Wang , Y. , Yang , R. , Liao , K. L. , Zhang , J. , and Sun , W . 2021. Movement Modulation in Virtual Rehabilitation: its Influence on Agency and Motor Performance . In 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH) , pages 1 - 8 . IEEE. https://doi.org/10.1109/SEGAH5 2098 .2021.9551897 10.1109/SEGAH52098.2021.9551897 Wang, L., Huang, M., Wang, Y., Yang, R., Liao, K. L., Zhang, J., and Sun, W. 2021. Movement Modulation in Virtual Rehabilitation: its Influence on Agency and Motor Performance. In 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH), pages 1-8. IEEE. https://doi.org/10.1109/SEGAH52098.2021.9551897

3. Matessa , M. 2004 . Anticipatory Eye Movements in Interleaving Templates of Human Behavior. In 2004 International Conference on Cognitive Modeling, IH-058 . Matessa, M. 2004. Anticipatory Eye Movements in Interleaving Templates of Human Behavior. In 2004 International Conference on Cognitive Modeling, IH-058.

4. Höll , M. , Oberweger , M. , Arth , C. , and Lepetit , V . 2018 . Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , pages 175 - 182 . IEEE. https://doi.org/10.1109/VR. 2018 .8448284 10.1109/VR.2018.8448284 Höll, M., Oberweger, M., Arth, C., and Lepetit, V. 2018. Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages175-182. IEEE. https://doi.org/10.1109/VR.2018.8448284

5. 3D Object Manipulation Techniques in Handheld Mobile Augmented Reality Interface: A Review

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