1. Augmented reality based upper limb rehabilitation system
2. Wang , L. , Huang , M. , Wang , Y. , Yang , R. , Liao , K. L. , Zhang , J. , and Sun , W . 2021. Movement Modulation in Virtual Rehabilitation: its Influence on Agency and Motor Performance . In 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH) , pages 1 - 8 . IEEE. https://doi.org/10.1109/SEGAH5 2098 .2021.9551897 10.1109/SEGAH52098.2021.9551897 Wang, L., Huang, M., Wang, Y., Yang, R., Liao, K. L., Zhang, J., and Sun, W. 2021. Movement Modulation in Virtual Rehabilitation: its Influence on Agency and Motor Performance. In 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH), pages 1-8. IEEE. https://doi.org/10.1109/SEGAH52098.2021.9551897
3. Matessa , M. 2004 . Anticipatory Eye Movements in Interleaving Templates of Human Behavior. In 2004 International Conference on Cognitive Modeling, IH-058 . Matessa, M. 2004. Anticipatory Eye Movements in Interleaving Templates of Human Behavior. In 2004 International Conference on Cognitive Modeling, IH-058.
4. Höll , M. , Oberweger , M. , Arth , C. , and Lepetit , V . 2018 . Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , pages 175 - 182 . IEEE. https://doi.org/10.1109/VR. 2018 .8448284 10.1109/VR.2018.8448284 Höll, M., Oberweger, M., Arth, C., and Lepetit, V. 2018. Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages175-182. IEEE. https://doi.org/10.1109/VR.2018.8448284
5. 3D Object Manipulation Techniques in Handheld Mobile Augmented Reality Interface: A Review