Real-time Computational Cinematographic Editing for Broadcasting of Volumetric-captured events: an Application to Ultimate Fighting

Author:

Bourel Francois1ORCID,Wang Xi2ORCID,Teng Ervin3ORCID,Ortenzi Valerio3ORCID,Myhill Adam3ORCID,Christie Marc4ORCID

Affiliation:

1. Unity, France

2. LIX, Ecole Polytechnique, IP Paris, France

3. Unity, USA

4. IRISA, Inria, Univ Rennes, CNRS, France

Publisher

ACM

Reference22 articles.

1. Christine Chen , Oliver Wang , Simon Heinzle , Peter Carr , Aljoscha Smolic , and Markus Gross . 2013 . Computational sports broadcasting: Automated director assistance for live sports . In 2013 IEEE International Conference on Multimedia and Expo (ICME). 1–6. https://doi.org/10 .1109/ICME.2013.6607445 10.1109/ICME.2013.6607445 Christine Chen, Oliver Wang, Simon Heinzle, Peter Carr, Aljoscha Smolic, and Markus Gross. 2013. Computational sports broadcasting: Automated director assistance for live sports. In 2013 IEEE International Conference on Multimedia and Expo (ICME). 1–6. https://doi.org/10.1109/ICME.2013.6607445

2. Jianhui Chen , Keyu Lu , Sijia Tian , and Jim Little . 2019 . Learning sports camera selection from internet videos . In 2019 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 1682–1691 . Jianhui Chen, Keyu Lu, Sijia Tian, and Jim Little. 2019. Learning sports camera selection from internet videos. In 2019 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 1682–1691.

3. Jianhui Chen , Lili Meng , and James  J Little . 2018 . Camera selection for broadcasting soccer games . In 2018 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 427–435 . Jianhui Chen, Lili Meng, and James J Little. 2018. Camera selection for broadcasting soccer games. In 2018 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 427–435.

4. Fahad Daniyal and Andrea Cavallaro . 2011 . Multi-camera scheduling for video production . In 2011 Conference for Visual Media Production. IEEE, 11–20 . Fahad Daniyal and Andrea Cavallaro. 2011. Multi-camera scheduling for video production. In 2011 Conference for Visual Media Production. IEEE, 11–20.

5. Quentin Galvane , Rémi Ronfard , Christophe Lino , and Marc Christie . 2015 . Continuity editing for 3D animation . In Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 29 . Quentin Galvane, Rémi Ronfard, Christophe Lino, and Marc Christie. 2015. Continuity editing for 3D animation. In Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 29.

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