Efficient Visibility Approximation for Game AI using Neural Omnidirectional Distance Fields

Author:

Ying Zhi1ORCID,Edwards Nicholas2ORCID,Kutuzov Mikhail2ORCID

Affiliation:

1. Ubisoft La Forge, Shanghai, China

2. Ubisoft, Montreal, Canada

Abstract

Visibility information is critical in game AI applications, but the computational cost of raycasting-based methods poses a challenge for real-time systems. To address this challenge, we propose a novel method that represents a partitioned game scene as neural Omnidirectional Distance Fields (ODFs), allowing scalable and efficient visibility approximation between positions without raycasting. For each position of interest, we map its omnidirectional distance data from the spherical surface onto a UV plane. We then use multi-resolution grids and bilinearly interpolated features to encode directions. This allows us to use a compact multi-layer perceptron (MLP) to reconstruct the high-frequency directional distance data at these positions, ensuring fast inference speed. We demonstrate the effectiveness of our method through offline experiments and in-game evaluation. For in-game evaluation, we conduct a side-by-side comparison with raycasting-based visibility tests in three different scenes. Using a compact MLP (128 neurons and 2 layers), our method achieves an average cold start speedup of 9.35 times and warm start speedup of 4.8 times across these scenes. In addition, unlike the raycasting-based method, whose evaluation time is affected by the characteristics of the scenes, our method's evaluation time remains constant.

Publisher

Association for Computing Machinery (ACM)

Reference44 articles.

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3. HexPlane: A Fast Representation for Dynamic Scenes

4. Zhiqin Chen, Thomas Funkhouser, Peter Hedman, and Andrea Tagliasacchi. 2023. MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures. In The Conference on Computer Vision and Pattern Recognition (CVPR).

5. Julian Chibane Aymen Mir and Gerard Pons-Moll. 2020. Neural Unsigned Distance Fields for Implicit Function Learning. In Advances in Neural Information Processing Systems (NeurIPS).

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