Tangent-space optimization for interactive animation control
Author:
Affiliation:
1. ETH Zürich
2. DisneyResearch|Studios
3. DisneyResearch|Studios and ETH Zürich
Funder
European Union
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design
Link
https://dl.acm.org/doi/pdf/10.1145/3306346.3322938
Reference31 articles.
1. Inverse Kinematics Techniques in Computer Graphics: A Survey
2. Autodesk. 2018. Maya. Autodesk. 2018. Maya.
3. Constraint-based motion optimization using a statistical dynamic model
4. SketchiMo
5. Points-based user interface for character posing
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