1. Headar;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2023-09-27
2. Gaze-based Kinaesthetic Interaction for Virtual Reality;Interacting with Computers;2020-01
3. Inducing gaze gestures by static illustrations;Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications;2019-06-25
4. InvisibleEye;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2017-09-11
5. Assessing the usability of smartwatches for academic cheating during exams;Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services;2017-09-04