What Makes Wearable Technologies Socially Acceptable?

Author:

Koelle Marion1

Affiliation:

1. Institute for Information Technology in Oldenburg, Germany

Abstract

Novel wearable computing devices challenge our perception of what is socially acceptable. Research in human-computer interaction asks, "What makes a wearable socially acceptable?" and provides insights that may help designers and developers design for social acceptability.

Publisher

Association for Computing Machinery (ACM)

Subject

General Medicine

Reference11 articles.

1. All the world's a stage

2. Koelle , M. and Ananthanarayan , S . and Boll, S. Social aceptability in HCI: A survey of methods, measures, and design strategies . In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '20) . ACM, New York , 2020 , 1--19. Koelle, M. and Ananthanarayan, S. and Boll, S. Social aceptability in HCI: A survey of methods, measures, and design strategies. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '20). ACM, New York, 2020, 1--19.

3. Nothing to Hide

4. Muehlhaus , M. and Steimle , J . et al. Feather hair: Interacting with sensorized hair in public settings . In Designing Interactive Systems Conference (DIS'22) . ACM, New York , 2020 , 1228--1242. Muehlhaus, M. and Steimle, J. et al. Feather hair: Interacting with sensorized hair in public settings. In Designing Interactive Systems Conference (DIS'22). ACM, New York, 2020, 1228--1242.

5. Koelle , M. and Kranz , M . and Möller, A. Don't look at me that way!: Understanding user attitudes towards data glasses usage . In Proceedings of the International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '15) . ACM, New York , 2015 , 362--372. Koelle, M. and Kranz, M. and Möller, A. Don't look at me that way!: Understanding user attitudes towards data glasses usage. In Proceedings of the International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '15). ACM, New York, 2015, 362--372.

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1. Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite Videos;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2023-09-27

2. Socio-Technical Trust For Multi-Modal Hearing Assistive Technology;2023 IEEE International Conference on Acoustics, Speech, and Signal Processing Workshops (ICASSPW);2023-06-04

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