Author:
Volino Pascal,Magnenat-Thalmann Nadia
Cited by
5 articles.
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1. Real-time hair mesh simulation;Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games;2016-02-27
2. Real-Time Hair Simulation with Segment-Based Head Collision;Motion in Games;2010
3. Furstyling on angle-split shell textures;Computer Animation and Virtual Worlds;2009-06
4. Physically Based Deformable Models in Computer Graphics;Computer Graphics Forum;2006-12
5. Optimized Framework for Real Time Hair Simulation;Advances in Computer Graphics;2006