CS-lol: a Dataset of Viewer Comment with Scene in E-sports Live-streaming

Author:

Xu Junjie H.1ORCID,Nakano Yu1ORCID,Kong Lingrong2ORCID,Iizuka Kojiro3ORCID

Affiliation:

1. University of Tsukuba, Japan

2. Research Center for Advanced Science and Technology, University of Tokyo, Japan

3. Gunosy Inc., Japan

Publisher

ACM

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4. Hong Huang , Junjie  H Xu , Xiaoling Ling , and Pujana Paliyawan . 2022 . Sentence Punctuation for Collaborative Commentary Generation in Esports Live-Streaming. In 2022 IEEE International Conference on Consumer Electronics (ICCE). IEEE, 871–872 . Hong Huang, Junjie H Xu, Xiaoling Ling, and Pujana Paliyawan. 2022. Sentence Punctuation for Collaborative Commentary Generation in Esports Live-Streaming. In 2022 IEEE International Conference on Consumer Electronics (ICCE). IEEE, 871–872.

5. Tatsuya Ishigaki , Goran Topic , Yumi Hamazono , Hiroshi Noji , Ichiro Kobayashi , Yusuke Miyao , and Hiroya Takamura . 2021 . Generating Racing Game Commentary from Vision, Language, and Structured Data . In Proceedings of the 14th International Conference on Natural Language Generation. 103–113 . Tatsuya Ishigaki, Goran Topic, Yumi Hamazono, Hiroshi Noji, Ichiro Kobayashi, Yusuke Miyao, and Hiroya Takamura. 2021. Generating Racing Game Commentary from Vision, Language, and Structured Data. In Proceedings of the 14th International Conference on Natural Language Generation. 103–113.

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