Costumes as Game Controllers

Author:

Isbister Katherine1,Abe Kaho1

Affiliation:

1. New York University, New York, NY, USA

Funder

Eyebeam Atelier

Publisher

ACM

Reference8 articles.

1. "Computational Fashion." (http://fashion.eyebeam.org). "Computational Fashion." (http://fashion.eyebeam.org).

2. Wilson Douglas "Designing for the Pleasures of Disputation - or - How to make friends by trying to kick them! " submitted to the IT University of Copenhagen Mar-2012. Wilson Douglas "Designing for the Pleasures of Disputation - or - How to make friends by trying to kick them! " submitted to the IT University of Copenhagen Mar-2012.

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1. Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice;ACM Transactions on Computer-Human Interaction;2024-09-02

2. Three Design Themes for Collaborative Alternative Controllers;Proceedings of the 18th International Conference on the Foundations of Digital Games;2023-04-12

3. Exploring the Player Experiences of Wearable Gaming Interfaces: A User Elicitation Study;Proceedings of the ACM on Human-Computer Interaction;2022-10-25

4. Embodied Locative Storytelling of African American Histories;Interactive Storytelling;2022

5. Towards the Next Generation of Gaming Wearables;Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems;2021-05-06

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