Lifelong-learning support by m-learning

Author:

Holzinger Andreas1,Nischelwitzer Alexander2,Meisenberger Matthias2

Affiliation:

1. Medical University Graz

2. Joanneum University of Applied Sciences

Publisher

Association for Computing Machinery (ACM)

Cited by 40 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. FORTAGONO: A Model for the Technological Mediation of the Teaching and Learning Processes;IEEE Access;2023

2. The effect of educational game in mathematics learning: A review;PROCEEDINGS OF THE 4TH INTERNATIONAL SEMINAR ON INNOVATION IN MATHEMATICS AND MATHEMATICS EDUCATION (ISIMMED) 2020: Rethinking the role of statistics, mathematics and mathematics education in society 5.0: Theory, research, and practice;2022

3. Influence of Game-Based Learning in Mathematics Education on Students’ Affective Domain: A Systematic Review;Mathematics;2021-04-28

4. Utilizing Free Augmented Reality App for Learning Geometry at Elementary School in Taiwan;International Journal of Distance Education Technologies;2019-10

5. ECLECTIC as a learning ecosystem for higher education disruption;Universal Access in the Information Society;2019-07-19

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