Surface Simplification using Intrinsic Error Metrics

Author:

Liu Hsueh-Ti Derek1ORCID,Gillespie Mark2ORCID,Chislett Benjamin3ORCID,Sharp Nicholas45ORCID,Jacobson Alec36ORCID,Crane Keenan2ORCID

Affiliation:

1. Roblox, Vancouver, Canada

2. Carnegie Mellon University, Pittsburgh, United States of America

3. University of Toronto, Toronto, Canada

4. University of Toronto, Seattle, United States of America

5. NVIDIA, Seattle, United States of America

6. Adobe Research, Toronto, Canada

Abstract

This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a coarse intrinsic triangulation of the input domain. In the spirit of the quadric error metric (QEM) , we perform greedy decimation while agglomerating global information about approximation error. In lieu of extrinsic quadrics, however, we store intrinsic tangent vectors that track how far curvature "drifts" during simplification. This process also yields a bijective map between the fine and coarse mesh, and prolongation operators for both scalar- and vector-valued data. Moreover, we obtain hard guarantees on element quality via intrinsic retriangulation---a feature unique to the intrinsic setting. The overall payoff is a "black box" approach to geometry processing, which decouples mesh resolution from the size of matrices used to solve equations. We show how our method benefits several fundamental tasks, including geometric multigrid, all-pairs geodesic distance, mean curvature flow, geodesic Voronoi diagrams, and the discrete exponential map.

Funder

National Science Foundation

NSERC Discovery

New Frontiers of Research Fund

Ontario Early Research Award

Canada Research Chairs Program

Sloan Research Fellowship

DSI Catalyst Grant

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

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4. Pierre Alliez , Éric Colin De Verdière , Olivier Devillers, and Martin Isenburg. 2005 . Centroidal Voronoi diagrams for isotropic surface remeshing. Graphical models 67, 3 (2005). Pierre Alliez, Éric Colin De Verdière, Olivier Devillers, and Martin Isenburg. 2005. Centroidal Voronoi diagrams for isotropic surface remeshing. Graphical models 67, 3 (2005).

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