Out-of-body Locomotion: Vectionless Navigation with a Continuous Avatar Representation

Author:

Griffin Nathan Navarro1,Folmer Eelke2

Affiliation:

1. Computer Science and Engineering, University of Nevada, USA

2. Computer Science and Engineering, University of Nevada

Publisher

ACM

Reference44 articles.

1. [2019]. From other Suns https://gunfiregames.com/games/fromothersuns. [2019]. From other Suns https://gunfiregames.com/games/fromothersuns.

2. [2018]. Front defense: heroes https://store.steampowered.com/app/763430/Front_Defense_Heroes/. [2018]. Front defense: heroes https://store.steampowered.com/app/763430/Front_Defense_Heroes/.

3. [2017]. Mythos of the World Axis http://atskurvet.com/mythos. [2017]. Mythos of the World Axis http://atskurvet.com/mythos.

4. [2018]. Rec Room discussion forums. Topic: Can we PLEASE get a smooth movement option? https://steamcommunity.com/app/471710/discussions/0/1486613649677993110/. [2018]. Rec Room discussion forums. Topic: Can we PLEASE get a smooth movement option? https://steamcommunity.com/app/471710/discussions/0/1486613649677993110/.

5. [2018]Github SteamVR Unity Plugin https://github.com/ValveSoftware/steamvr_unity_plugin. [2018]Github SteamVR Unity Plugin https://github.com/ValveSoftware/steamvr_unity_plugin.

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