Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning

Author:

Adolf Jindřich1,Kán Peter2,Outram Benjamin3,Kaufmann Hannes2,Doležal Jaromír4,Lhotská Lenka4

Affiliation:

1. Czech Technical University in Prague, Czech Institute of Informatics, Robotics and Cybernetics, Czech Republic

2. Vienna University of Technology

3. Keio University Graduate School of Media Design, Yokohama

4. Czech Technical University in Prague, Czech Institute of Informatics, Robotics and Cybernetics

Publisher

ACM

Cited by 9 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Immersive innovations: an examination of the efficacy and evolution of virtual reality in human movement training;Robotic Intelligence and Automation;2023-08-24

2. ThrowIO: Actuated TUIs that Facilitate “Throwing and Catching” Spatial Interaction with Overhanging Mobile Wheeled Robots;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

3. Mutually Imperceptible Skill Adjustment in VR for Making Hyakunin Isshu Karuta Inclusive;Entertainment Computing – ICEC 2023;2023

4. Automatic Prediction of 3D Checkpoints for Technical Gesture Learning in Virtual Environments;Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications;2023

5. A System for Augmenting Humans’ ability to Learn Kendama Tricks through Virtual Reality Training;Augmented Humans 2022;2022-03-13

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