Pupil Dilation Fulfills the Requirements for Dynamic Difficulty Adjustment in Gaming on the Example of Pong

Author:

Strauch Christoph1,Barthelmaes Michael2,Altgassen Elisa2,Huckauf Anke2

Affiliation:

1. Ulm University, Germany

2. Ulm University

Funder

Friedrich-Ebert-Stiftung

Publisher

ACM

Reference43 articles.

1. Trevor Appleton. 2014. Writing Pong using Python and Pygame. http://trevorappleton.blogspot.com/2014/04/writing-pong-using-python-and-pygame.html Trevor Appleton. 2014. Writing Pong using Python and Pygame. http://trevorappleton.blogspot.com/2014/04/writing-pong-using-python-and-pygame.html

2. Package MuMIn;Barton Kamil;Version,2013

3. Douglas Bates Martin Maechler Ben Bolker Steven Walker 2014. lme4: Linear mixed-effects models using Eigen and S4. R package 1 7 (2014) 1–23. Douglas Bates Martin Maechler Ben Bolker Steven Walker 2014. lme4: Linear mixed-effects models using Eigen and S4. R package 1 7 (2014) 1–23.

4. Comparing Ocular Parameters for Cognitive Load Measurement in Eye-Gaze-Controlled Interfaces for Automotive and Desktop Computing Environments

5. Boredom, engagement and anxiety as indicators for adaptation to difficulty in games

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