Stepping Arena: Encouraging Physical Activities Through Gamified Activity Tracker for Achiever and Socializer Gamers

Author:

Mulhaq Rosyadi Imam1,Abbiyu Habibi Muhammad1,Hafizhan Muhammad1,Asfarian Auzi1,Ardiansyah Firman1

Affiliation:

1. Department of Computer Science,IPB University, Indonesia

Publisher

ACM

Reference13 articles.

1. Gaming disorder and effects of gaming on health: An overview;Ayenigbara Israel Oluwasegun;Journal of Addiction Medicine and Therapeutic Science,2017

2. Hearts, clubs, diamonds, spades: Players who suit MUDs;Bartle Richard;Journal of MUD research,1996

3. The neurobiology of play

4. Ivo Blohm and Jan Marco Leimeister . 2013. Gamification. Business & information systems engineering 5, 4 ( 2013 ), 275–278 . Ivo Blohm and Jan Marco Leimeister. 2013. Gamification. Business & information systems engineering 5, 4 (2013), 275–278.

5. Kevin  H Chen , John  L Oliffe , and Mary  T Kelly . 2018. Internet gaming disorder: an emergent health issue for men. American journal of men’s health 12, 4 ( 2018 ), 1151–1159. Kevin H Chen, John L Oliffe, and Mary T Kelly. 2018. Internet gaming disorder: an emergent health issue for men. American journal of men’s health 12, 4 (2018), 1151–1159.

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