Requirements on Kinaesthetic Interfaces for Spatially Interactive Sonic Art
Author:
Affiliation:
1. University of the Arts Helsinki, Sibelius Academy, Centre for Music & Technology
Funder
Kone Foundation, Finland
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2986416.2986441
Reference44 articles.
1. J. Andean. Research group in interdisciplinary improvisation: Goals perspectives and practice. http://www.academia.edu/4158856/Research_Group_in_Interdisciplinary_Improvisation_Goals_Perspectives_and_Practice 2014. J. Andean. Research group in interdisciplinary improvisation: Goals perspectives and practice. http://www.academia.edu/4158856/Research_Group_in_Interdisciplinary_Improvisation_Goals_Perspectives_and_Practice 2014.
2. Mobile rhythmic interaction in a sonic tennis game
3. The biomechanics of fast bowling in men's cricket: A review
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1. Immersive Spatial Interactivity in Sonic Arts: The Acoustic Localization Positioning System;Computer Music Journal;2021
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