SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography

Author:

Kimura Naoki1,Gemicioglu Tan2,Womack Jonathan2,Li Richard3,Zhao Yuhui4,Bedri Abdelkareem5,Su Zixiong6,Olwal Alex7,Rekimoto Jun8,Starner Thad4

Affiliation:

1. The University of Tokyo, The University of Tokyo, Japan

2. Georgia Institute of Technology, United States

3. Paul G. Allen School of Computer Science & Engineering, University of Washington, United States

4. School of Interactive Computing, Georgia Institute of Technology, United States

5. HCII, Carnegie Mellon University, United States

6. GSII, The University of Tokyo, Japan

7. Google Inc., United States

8. The University of Tokyo, Japan and Sony CSL Kyoto, Japan

Publisher

ACM

Reference74 articles.

1. A Dictionary-Driven P300 Speller With a Modified Interface

2. Toward Silent-Speech Control of Consumer Wearables

3. Florent Bocquelet , Thomas Hueber , Laurent Girin , Christophe Savariaux , and Blaise Yvert . 2016. Real-Time Control of an Articulatory-Based Speech Synthesizer for Brain Computer Interfaces. PLOS Computational Biology 12, 11 (11 2016 ), 1–28. https://doi.org/10.1371/journal.pcbi.1005119 Florent Bocquelet, Thomas Hueber, Laurent Girin, Christophe Savariaux, and Blaise Yvert. 2016. Real-Time Control of an Articulatory-Based Speech Synthesizer for Brain Computer Interfaces. PLOS Computational Biology 12, 11 (11 2016), 1–28. https://doi.org/10.1371/journal.pcbi.1005119

4. On the tip of the tongue: learning typing and pointing with an intra-oral computer interface

5. Graffiti vs. unistrokes

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1. MELDER: The Design and Evaluation of a Real-time Silent Speech Recognizer for Mobile Devices;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

2. ReHEarSSE: Recognizing Hidden-in-the-Ear Silently Spelled Expressions;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. Watch Your Mouth: Silent Speech Recognition with Depth Sensing;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

4. GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR;2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR);2024-03-16

5. FanPad: A Fan Layout Touchpad Keyboard for Text Entry in VR;2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR);2024-03-16

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