Multiple Choice vs. Fill-In Problems: The Trade-off Between Scalability and Learning

Author:

Gurung Ashish1ORCID,Vanacore Kirk2ORCID,Mcreynolds Andrew A.2ORCID,Ostrow Korinn S.2ORCID,Worden Eamon2ORCID,Sales Adam C.2ORCID,Heffernan Neil T.2ORCID

Affiliation:

1. Carnegie Mellon University, USA

2. Worcester Polytechnic Institute, USA

Funder

National Science Foundation

Institute of education sciences

Publisher

ACM

Reference49 articles.

1. Hayri Akay, Danyal Soybaş, and Ziya Argün. 2006. Problem kurma deneyimleri ve matematik öğretiminde açık-uçlu soruların kullanımı. Gazi Üniversitesi Kastamonu Eğitim Dergisi 14, 1 (2006), 129–146.

2. Stephen A Anderson. 1994. Synthesis of Research on Mastery Learning.https://files.eric.ed.gov/fulltext/ED382567.pdf

3. Why students engage in “gaming the system” behavior in interactive learning environments;Baker Ryan;Journal of Interactive Learning Research,2008

4. The contribution of recollection and familiarity to recognition memory: A study of the effects of test format and aging.

5. Fitting Linear Mixed-Effects Models Usinglme4

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