OneUp
Author:
Affiliation:
1. Winston-Salem State University, Winston Salem, NC, USA
2. Winston Salem State University, Winston Salem, NC, USA
Funder
NSF
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3287324.3287480
Reference12 articles.
1. A Motivational Science Perspective on the Role of Student Motivation in Learning and Teaching Contexts.
2. Mastery Grids: An Open Source Social Educational Progress Visualization
3. From game design elements to gamefulness
4. Gamification in Education: a Systematic Mapping Study;Dicheva D.;Educational Technology & Society,2015
5. OneUp: Supporting Practical and Experimental Gamification of Learning
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1. Fit and Viable Determinants of Gamification in Christian Religious Studies in Developing Economy Context;Journal of Religion, Media and Digital Culture;2023-11-30
2. Gamification to Help Inform Students About Programming Plagiarism and Collusion;IEEE Transactions on Learning Technologies;2023-10
3. Non-game Incentives in Gamified Programming Education: More Marks or Prizes;Lecture Notes in Networks and Systems;2023
4. Can Gamification Help in Increasing Motivation, Engagement, and Satisfaction? A gamified experience in teaching CS to students from other disciplines;Education in the Knowledge Society (EKS);2022-09-26
5. Are They Learning or Playing? Moderator Conditions of Gamification’s Success in Programming Classrooms;ACM Transactions on Computing Education;2022-06-09
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