VIPER

Author:

Angles Baptiste1,Rebain Daniel2,Macklin Miles3,Wyvill Brian4,Barthe Loic5,Lewis Jp6,Von Der Pahlen Javier6,Izadi Shahram7,Valentin Julien7,Bouaziz Sofien7,Tagliasacchi Andrea8

Affiliation:

1. Google, Université de Toulouse, Electronic Arts / SEED, and University of Victoria

2. Google and University of Victoria

3. NVIDIA and University of Copenhagen

4. University of Victoria

5. Université de Toulouse and IRIT / CNRS

6. Electronic Arts / SEED

7. Google

8. Google Research, University of Waterloo, and University of Victoria

Abstract

We extend the formulation of position-based rods to include elastic volumetric deformations. We achieve this by introducing an additional degree of freedom per vertex -- isotropic scale (and its velocity). Including scale enriches the space of possible deformations, allowing the simulation of volumetric effects, such as a reduction in cross-sectional area when a rod is stretched. We rigorously derive the continuous formulation of its elastic energy potentials, and hence its associated position-based dynamics (PBD) updates to realize this model, enabling the simulation of up to 26000 DOFs at 140 Hz in our GPU implementation. We further show how rods can provide a compact alternative to tetrahedral meshes for the representation of complex muscle deformations, as well as providing a convenient representation for collision detection. This is achieved by modeling a muscle as a bundle of rods, for which we also introduce a technique to automatically convert a muscle surface mesh into a rods-bundle. Finally, we show how rods and/or bundles can be skinned to a surface mesh to drive its deformation, resulting in an alternative to cages for real-time volumetric deformation. The source code of our physics engine will be openly available1.

Publisher

Association for Computing Machinery (ACM)

Subject

General Arts and Humanities

Cited by 25 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. ESBD: Exponential Strain-based Dynamics using XPBD algorithm;Computers & Graphics;2023-11

2. MARF: The Medial Atom Ray Field object representation;Computers & Graphics;2023-10

3. Micropolar Elasticity in Physically-Based Animation;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2023-08-16

4. Anatomically Detailed Simulation of Human Torso;ACM Transactions on Graphics;2023-07-26

5. Model-Based Control of Soft Robots: A Survey of the State of the Art and Open Challenges;IEEE Control Systems;2023-06

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