Garbage collection of actors

Author:

Kafura Dennis1,Washabaugh Doug2,Nelson Jeff3

Affiliation:

1. Department of Computer Science, Virginia Polytechnic Institute and State University, Blacksburg, VA

2. Digital Equipment Corporation, tay2-2/b4, 153 Taylor Street, Littleton, MA

3. Digital Equipment Corporation, ZKO2-3/N30, 110 Spitbrook Road, Nashua, NH

Abstract

This paper considers the garbage collection of concurrent objects for which it is necessary to know not only “reachability,” the usual criterion for reclaiming data, but also the “state” (active or blocked) of the object. For the actor model, a more comprehensive definition than previously available is given for reclaimable actors. Two garbage collection algorithms, implementing a set of “coloring” rules, are presented and their computational complexity is analyzed. Extensions are briefly described to allow incremental, concurrent, distributed and real-time collection. It is argued that the techniques used for the actor model applies to other object-based concurrent models .

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Software

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