1. Animation of Deformable Bodies with Quadratic Bézier Finite Elements
2. Computational design of metallophone contact sounds
3. Precomputed acceleration noise for improved rigid-body sound
4. Samuel Clarke, Ruohan Gao, Mason Wang, Mark Rau, Julia Xu, Mark Rau, Jui-Hsien Wang, Doug James, and Jiajun Wu. 2023. RealImpact: A Dataset of Impact Sound Fields for Real Objects. In Conference on Computer Vision and Pattern Recognition (CVPR).
5. Samuel Clarke, Negin Heravi, Mark Rau, Ruohan Gao, Jiajun Wu, Doug James, and Jeannette Bohg. 2021. DiffImpact: Differentiable Rendering and Identification of Impact Sounds. In 5th Annual Conference on Robot Learning.