Teachable Reality: Prototyping Tangible Augmented Reality with Everyday Objects by Leveraging Interactive Machine Teaching

Author:

Monteiro Kyzyl1ORCID,Vatsal Ritik2ORCID,Chulpongsatorn Neil3ORCID,Parnami Aman4ORCID,Suzuki Ryo3ORCID

Affiliation:

1. Weave Lab, IIIT-Delhi, India and University of Calgary, Canada

2. Weave Lab, IIIT Delhi, India and University of Calgary, Canada

3. University of Calgary, Canada

4. Weave Lab, IIIT-Delhi, India

Funder

MiITACS

NSERC

Publisher

ACM

Reference100 articles.

1. 2022. HoloBuilder. https://www.holobuilder.com/ 2022. HoloBuilder. https://www.holobuilder.com/

2. 8th Wall. 2022. Niantic Inc.https://www.8thwall.com/ 8th Wall. 2022. Niantic Inc.https://www.8thwall.com/

3. A-Frame. 2022. A-Frame. https://aframe.io/ A-Frame. 2022. A-Frame. https://aframe.io/

4. LightAnchors

5. Günter Alce , Mattias Wallergård , and Klas Hermodsson . 2015. WozARd: a wizard of Oz method for wearable augmented reality interaction—a pilot study. Advances in human-computer interaction 2015 ( 2015 ). Günter Alce, Mattias Wallergård, and Klas Hermodsson. 2015. WozARd: a wizard of Oz method for wearable augmented reality interaction—a pilot study. Advances in human-computer interaction 2015 (2015).

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